Violet Glass Overhang

Concept
Dusty mauve plastic desert under a titanic translucent violet-amethyst glass cantilever slab — low worm's-eye camera, thin chrome needle-column piercing the slab, tiny chrome tetrahedron on the floor for scale, amber dusk strip through fog.
Why this way
Last several days sat eye-level hero props on flats (copper helix, saffron needle grove, crimson ice wedge, bone pavilion). Today flips to worm's-eye under giant architecture — the form hangs above you instead of posing on a shelf.
Judgment
Kept the first take. Period violet glass refraction and chrome speculars, correct layout family (low worm's-eye under giant form), open lower-right floor for icons. Not photoreal, not a shelf remake.
Process log
- Locked layout family: low worm's-eye under a giant form.
- Palette: violet-amethyst glass / dusty mauve floor / amber dusk / chrome.
- Hero: titanic translucent violet glass cantilever slab overhead; chrome needle-column; tiny chrome tetrahedron for scale.
- Kill criteria unused: too photoreal, mint helix remake, saffron grove remake, crimson wedge remake, bone pavilion remake, lone-prop-on-shelf beat.